![]() I'm told there are even guild-like Crews for up to 180 players to join and support, which could give the game an edge as a social experience. Tower of Fantasy's MMO elements also include parties of four which can then join up to pit dozens of players against world bosses, though I obviously couldn't sample this in my solo build. Building a relic loadout to suit your weapons gives the game a bit more depth, and I like the idea of swapping between open-world and boss-killing relics. Some combat relics are practically set pieces in their own right, echoing the turret shootouts of some of the game's early quests. Others are more combat-focused, giving you a big burst of offense or defense on a longer cooldown. I'm likewise hoping to unlock the jetboard soon so I can glide over water with ease. Some relics, like the jetpack you unlock very early on, are essential to exploration but can also be used in combat. ![]() On top of mounts and vehicles, you can collect and equip relics that can totally change the way you play. This being a sci-fi post-apocalypse, a lot of machines have this cobbled-together charm to them that works well with mounts like motorbikes and mechs, and they're a godsend out in the field. ![]() Tower of Fantasy has more MMO blood in it than I anticipated – at times reminding me of something like Tera Online – including collectible mounts. You can customize much more than your weapons and appearance, too. Your character's fully voiced as well, which is nice. You can also share your custom creations or import avatars uploaded by other players, and I can see people spending a lot of time recreating their favorite anime or gacha characters. There are even optimizations to prevent hair styles from clipping through certain outfits, though this does limit outfit choices for long-haired characters. There are about a zillion tabs of features, accessories, colors, and sliders. Its character creator reminds me of Code Vein in a good way, right down to the option to add extra hair. While few people actually use Genshin Impact's main character, making your own protagonist is a big selling point for Tower of Fantasy. You can run around as your favorite Simulacra if you want, but with how in-depth Tower of Fantasy's character creator goes, I reckon a lot of people will rock their custom avatar most of the time. The characters behind Simulacra can have their own story quests, but as collectibles, Simulacra are essentially just bonus skins that come with much more highly prized weapons. Simulacra are basically digitized versions of elite warriors that let you borrow their skills and, if you want, their appearances. Think of Granblue Fantasy, but even more weapon-dependent. Instead, you roll for weapons that have Simulacra tied to them. You don't really roll for Tower of Fantasy characters.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |